![]() ![]() ![]() ![]() No matter what emulator i used in the present or past (openemu on mac this week, snes9x back in the windows xp era, zsnes on an old windows machine with a VGA monitor on win98), i've always noticed a lost frame or 2 in this game. Mario World is a special case, Mario's jump is frame perfect to the button press and it's so instant that even a single frame of lag is noticeable.
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